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Introduction to Basic Mechanics and Kinematics

Explores the fundamental principles of mechanics, including kinematics, kinetics, and deformation, to understand how muscles control posture and movement through physical laws.

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To understand how the human body functions, we must look beyond just anatomy and physiology. We must understand the physical laws that govern everything from a simple finger twitch to a full squat. Basic mechanics provides the foundational framework for understanding human movement, focusing on how muscles control posture and movement through the storage, transfer, and dissipation of energy.

The study of mechanics is divided into three primary branches: kinematics, which describes how objects move; kinetics, which explains why they move; and deformation, which examines how and why objects change shape.

The Three Branches of Mechanics

To navigate the world of biomechanics, you must distinguish between these three perspectives:

  1. Kinematics: The study of the positional history of material objects over time. It asks, "How are we moving?".
  2. Kinetics: The study of the forces and energies that generate or resist motion. It asks, "Why are we moving?".
  3. Deformation: The study of how and why objects change shape when subjected to loads.

Kinematics: Describing Motion

In kinematics, we often simplify our subjects by treating them as a rigid body—an object of non-zero size that cannot change shape. While real human tissues deform, treating a limb as a rigid body allows us to calculate its position and movement more easily.

The position of a rigid body is defined by two essential components:

  • Location: Where the object is in space. For bodies with non-zero size, we define location using the Centre-of-Gravity (CoG), which serves as the 3D balance point. In humans, the CoG is typically located in the midline, slightly below the navel, though it varies based on body shape and posture.
  • Orientation: The direction in which the object is facing. While 2D orientation is straightforward, 3D orientation requires complex coordinate systems to account for rotation around different axes.

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